![]() ![]() Ctrl+B: While Ctrl+V is a "add-paste", Ctrl+B is a "overwrite-paste". Paste the offsets I'll give you, and you should find the base values I'm providing. Just grab HxD, it's gonna be as simple as following these steps: ![]() If you've never done this before, don't be intimidated. I'm not able to make a patcher tool at the moment though (I'm knee-deep into another unrelated project), so grab an Hex editor, you're gonna do these yourself. And since I want people to support this release more than anything, here it is! All I can offer for now. Until then, here's the good news: there are *a few* modifications based on simple value tables within the game, which are stored exactly the same in this version. I'd be more than happy to guide you through the stuff I worked on. My first goal here is to direct anyone more knowledgeable who might be interested in hacking this game to the documentation I wrote for my project [While the instructions won't be the same, it should help as a guide on how the game handles the things we like to change. ![]() The game is compiled differently (obviously), so all instruction-based modifications would have to be rewritten from scratch, and I'm not the most qualified person to do it. Hello, I'm the author of the Mega Man X6 Tweaks [mod recently released for the PS1 version of the game.įrom day 1, I've had requests about doing the same for MMXLC2's version. ![]()
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